digiphysical works » design

Presentation “OCTV experiences in the nightscape”

Filed under: cognitive cities,design,presentation,theory — tjerk May 20, 2011 @ 10:55

Presentation concerning draft on findings of interventions done in the center of Rotterdam concerning the experience of different types of camera in that nigthscape.

(click on screenshot for download – 3.3mb pdf)

Urban Information Design – Nordkapp.fi

Filed under: Internet of things,cognitive cities,conference,design,presentation,visuals — tjerk February 26, 2011 @ 12:23

sammy niemala – nordkapp talk in three phases:

- right now
- near future
- future

- example : display objects in Helsinki. It is a touch-screen with a touch-screen. It runs on windows.
‘ design for smaller context as well’
- designing urban informatics as a whole is complex. Infra, interface, data platforms, services, databases etc. and how do mobile devices connect to this. Also time becomes important.
- locals they do not need the screens at all, until they learn something new.
- iphone app : shadow cities ; layer upon city. it happens only on your device.
- this also provides psycho-geo info
- concepts of touchpoints ; what is the real use?

the near future: these objects are on their way – mobile phones, pads, urban screens…
- input devices – how o deal with these services
- time; how do you incorporate play in time ; for personal use screens on the street are not really inviting.
- personal space is an argument here. if you incorporate multiple users what happens then?
- the physical space can amplify this problem? Should we even consider having screen with both public, private and commercial data?
- the data points us where? Please consider our environment.
- example of a challenge; informatics in nature; we decided; not there. Peopla are looking for peace here.
- these things should be polite in their appearance and behavior.
- a do you design a system with a personality
- just enough is more (not less is more)
- there is a golden line in between proving information and being polite

the future:
- more human interfaces – anthropomorphism? (should we design this, or not, uncanny valley)
- service avatars live in smaller contexts
- “basal’ “be as smart a a puppy’ ; be intelligent enough.
- example ” car robot’ (it reacts)
- sometimes; low fi can be more polite
- can we make urban screens more in place if they have names and behaviors? nano as great enabler.

norkapp.fi

website ‘stadsnachtwacht’ online

Filed under: design — tjerk May 17, 2010 @ 22:43

stadsnachtwacht

What is that? Prototype nr 2…

Filed under: crafting,design — tjerk December 1, 2008 @ 20:14

picture-1.png

More pictures here

cover design thesis

Filed under: coding,design,visuals — tjerk November 28, 2008 @ 01:43

some preliminary -if i am even finished then- design:

discourseonthingscover.png

new messenger bag spotted!!!!

Filed under: crafting,design — tjerk September 30, 2008 @ 14:26

While I was looking for some new laptop bag designs, I stumbled upon this site:

www.zilverrug.com

It’s a very nice hard-shell messenger bag, and its only 150,- euro! so, check it out and order.