a new series of Processing visuals coming up!
by Tjerk Timan
interaction
- foursquare mapping of NY city
- walkable cell – 7 minutes of walking – the amount of logs in a couple of months. the city as used, not as planned.
- how walkability is important for our understanding of our cities
- how demographic uses a city (e.g. smartphone – users)
- urbanism via a quantitative turn (big data turn
- cities feel fragmented if you cant walk from a to b
boundaries
- invisible boundaries
- national scale
- MIT sensible city lab
- communicational turns – many policy boundaries
- mobile phone data of the UK – very nice! communcaion boundaries analytical and visualization task
flows
- digital traces that we leave
- a flowprint is shown
- complexity science
- you get a sense here of the complexity; you need microscopes – see the city as one thing
- flowprint prototype made in Processing
- london oyster network visualized (really nice visuals)
- construct the routes that people took
- if you these trips together, you get a bigger picture – big data again (2 million samples)
- also, a bike-chart is shown – bike flows
- a relational-space development chart is shown
- result: a phase-space
- complex and knowable but not predictable
see urbagram website
- right now
- near future
- future
- example : display objects in Helsinki. It is a touch-screen with a touch-screen. It runs on windows.
‘ design for smaller context as well’
- designing urban informatics as a whole is complex. Infra, interface, data platforms, services, databases etc. and how do mobile devices connect to this. Also time becomes important.
- locals they do not need the screens at all, until they learn something new.
- iphone app : shadow cities ; layer upon city. it happens only on your device.
- this also provides psycho-geo info
- concepts of touchpoints ; what is the real use?
the near future: these objects are on their way – mobile phones, pads, urban screens…
- input devices – how o deal with these services
- time; how do you incorporate play in time ; for personal use screens on the street are not really inviting.
- personal space is an argument here. if you incorporate multiple users what happens then?
- the physical space can amplify this problem? Should we even consider having screen with both public, private and commercial data?
- the data points us where? Please consider our environment.
- example of a challenge; informatics in nature; we decided; not there. Peopla are looking for peace here.
- these things should be polite in their appearance and behavior.
- a do you design a system with a personality
- just enough is more (not less is more)
- there is a golden line in between proving information and being polite
the future:
- more human interfaces – anthropomorphism? (should we design this, or not, uncanny valley)
- service avatars live in smaller contexts
- “basal’ “be as smart a a puppy’ ; be intelligent enough.
- example ” car robot’ (it reacts)
- sometimes; low fi can be more polite
- can we make urban screens more in place if they have names and behaviors? nano as great enabler.
norkapp.fi
Circles in Processing

animated version:
Processing Circles Simple Math from tjerk timan on Vimeo.
code: