digiphysical works » visuals

Poster CTIT conference june 2011 (low-res)

Filed under: event,poster,presentation,project SUN,visuals — tjerk June 1, 2011 @ 15:41

(click visual to enlarge)

out_of_the_light

Filed under: Processing,coding,visuals — tjerk May 16, 2011 @ 17:10

a new series of Processing visuals coming up!

——— the living city by Anil Bawa-Vacia———-

Filed under: Processing,berlin,coding,cognitive cities,conference,open data,urbagram,visuals — tjerk February 26, 2011 @ 16:49

——— the living city – urbagram  Anil Bawa-Vacia———-
- last fm
- analyze cities
- mostly invisible – physical networks there also made up of flows and interactions, of goods and peoples
- where and how to visualize the city?

interaction
- foursquare mapping of NY city
- walkable cell – 7 minutes of walking – the amount of logs in a couple of months. the city as used, not as planned.
- how walkability is important for our understanding of our cities
- how demographic uses a city (e.g. smartphone – users)
- urbanism via a quantitative turn (big data turn
- cities feel fragmented if you cant walk from a to b

boundaries
- invisible boundaries
- national scale
- MIT sensible city lab
- communicational turns – many policy boundaries
- mobile phone data of the UK – very nice! communcaion boundaries analytical and visualization task

flows
- digital traces that we leave
- a flowprint is shown
- complexity science
- you get a sense here of the complexity; you need microscopes – see the city as one thing
- flowprint prototype made in Processing
- london oyster network visualized (really nice visuals)
- construct the routes that people took
- if you these trips together, you get a bigger picture – big data again (2 million samples)
- also, a bike-chart is shown – bike flows
- a relational-space development chart is shown
- result: a phase-space
- complex and knowable but not predictable

see urbagram website

Urban Information Design – Nordkapp.fi

sammy niemala – nordkapp talk in three phases:

- right now
- near future
- future

- example : display objects in Helsinki. It is a touch-screen with a touch-screen. It runs on windows.
‘ design for smaller context as well’
- designing urban informatics as a whole is complex. Infra, interface, data platforms, services, databases etc. and how do mobile devices connect to this. Also time becomes important.
- locals they do not need the screens at all, until they learn something new.
- iphone app : shadow cities ; layer upon city. it happens only on your device.
- this also provides psycho-geo info
- concepts of touchpoints ; what is the real use?

the near future: these objects are on their way – mobile phones, pads, urban screens…
- input devices – how o deal with these services
- time; how do you incorporate play in time ; for personal use screens on the street are not really inviting.
- personal space is an argument here. if you incorporate multiple users what happens then?
- the physical space can amplify this problem? Should we even consider having screen with both public, private and commercial data?
- the data points us where? Please consider our environment.
- example of a challenge; informatics in nature; we decided; not there. Peopla are looking for peace here.
- these things should be polite in their appearance and behavior.
- a do you design a system with a personality
- just enough is more (not less is more)
- there is a golden line in between proving information and being polite

the future:
- more human interfaces – anthropomorphism? (should we design this, or not, uncanny valley)
- service avatars live in smaller contexts
- “basal’ “be as smart a a puppy’ ; be intelligent enough.
- example ” car robot’ (it reacts)
- sometimes; low fi can be more polite
- can we make urban screens more in place if they have names and behaviors? nano as great enabler.

norkapp.fi

Poster PhD day 2010

Filed under: conference,theory,visuals — tjerk November 15, 2010 @ 13:22

For an internal PhD day at the University of Twente, I have created this poster. It tries to explain my research at the moment:

pixelame

Filed under: Processing,coding,visuals — tjerk April 20, 2010 @ 14:16

pixelame-copy

rainbow universe

Filed under: Processing,coding,visuals — tjerk April 19, 2010 @ 22:29

0403

ellapsed

Filed under: Processing,coding,visuals — tjerk @ 22:01

0519

timescape of my new living room

Filed under: Processing,coding,visuals — tjerk December 22, 2009 @ 17:36

timescape_livingroom_21_12_2009

Method

- set up webcam

- start Processing prog.

- set pixelsize in prog to 1

- saveFrame when frame is filled.

- press ‘run’

- go about and do your daily stuff

- after an hour or two, watch the result.

circle software

Filed under: coding,video,visuals — tjerk September 18, 2009 @ 12:40

A first comparison between two software apps: Processing and Elise. (more to come). In Processing, the trouble I often experience is the missing relation between code and action: between first thinking in code before checking the result visually). In this small experiment, the assignment was to create a circle using repetitive patterns. As you can see in Elise, by simply creating one branch of the LSystem, a direct visual feedback is given on what you have crated. By altering the angle or the number of iteration, patterns start emerging and visuals are born.

Circles in Processing
picture-10

animated version:

Processing Circles Simple Math from tjerk timan on Vimeo.

code:

(more…)

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